RimWorld(Core)

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You can dismiss letters by right-clicking on them.

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You can hold the shift key to queue orders on your colonists.

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You can right-click and drag to reorder colonists on the colonist bar.

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You can select previous/next colonist with the , and . keys.

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Many menus allow you to click and drag a setting to 'paint' it over many entries. This even works for things like outfits or food restrictions.

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In the work tab's manual priorities mode, 1 is first priority, while 4 is last priority.

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Each colonists' mood is displayed in the background of their icon in the colonist bar at the top of the screen.

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Shift-clicking the name of a work type in the Work tab changes settings for all colonists at once.

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Right-clicking a number in the Work tab using manual priorities will reduce the priority instead of increasing it.

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In a gunfight, always be behind cover!

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In a gunfight, spread your colonists out! Bunched-up targets are easy to hit.

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Smoke totally prevents turrets from detecting targets, but people can still shoot with reduced accuracy.

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When designing defences, assume enemies will get inside using drop pods or tunnels. Build internal defensive positions.

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Foggy or rainy weather reduces the accuracy of ranged weapons.

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You can analyze the chance a shot will hit by selecting the shooter and placing the mouse over the target.

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Turrets explode when they take a lot of damage. Don't put them too close together, and don't put your people too close to them.

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Some animals explode upon death. You can use transport pods to drop animals on enemies. Think about it.

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If you need help in a fight, call your allies using the comms console.

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Maddened animals will attack any human, including your enemies. You can use this.

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EMP bursts will temporarily disable turrets, mortar shields, and bullet shields.

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EMP bursts instantly break personal shields.

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The hunter stealth stat reduces the chance of animal attacks. It is affected by the hunter's animals and shooting skills.

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Animals are more likely to attack when harmed from close range. Long-range, slow-firing weapons are safest for hunting.

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Entire herds of animals may attack you when you try to hunt them. Accept the risk before hunting, or choose weaker prey.

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If you hunt boomrats and boomalopes when it's raining, their deaths won't cause forest fires.

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Place a caravan packing spot to designate where you want your caravans to form up.

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Single-person caravans can be very useful in certain situations.

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Faster animals make faster caravans.

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Smaller caravans will be attacked less often because they're less visible.

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Before forming a caravan, collect them items you want to send in a stockpile near your caravan packing spot. This will make packing much faster.

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If you have untrained animals in your caravan, you can split them into a separate caravan before attacking an enemy, to keep them out of the fight.

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RimWorld is a story generator, not a skill test. A ruined colony is a dramatic tragedy, not a failure.

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Some colonists are worse than useless. Bad allies are part of the challenge.

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If you can't defend against a threat, make a caravan and run. You may lose your home, but your story can continue.

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Avoid using stone for doors. They open very slowly, which wastes your colonists' time.

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Put chairs in front of workbenches so workers can sit comfortably while working.

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Mechanical structures break down and require replacement components. Don't build things you don't need.

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Be careful what you construct on bridges. Bridges collapse easily under explosions, and your buildings will go with them.

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Clean rooms increase research speed, improve medical outcomes, and reduce food poisoning. Sterile tiles make rooms extra-clean.

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Building your whole colony in one structure saves resources, but also makes it difficult to contain fires.

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Terrain affects movement speed. Build floors to help your colonists get around quicker.

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Different terrain has different inherent cleanliness levels. Tiles are inherently clean; dirt is inherently dirty.

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You can give prisoners as gifts. Giving a prisoner back to his own faction will be highly appreciated.

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You can request specific types of trade caravans using the comms console.

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You can use transport pods to send gifts directly to other factions' bases - even your enemies. This improves faction relations.

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Keeping prisoners together saves space. However, prisoners kept together will try to break out together.

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Enemy faction bases are very well-defended. You don't need to attack them - but be well-prepared if you choose to try.

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Cute tame animals will nuzzle your colonists, improving their mood.

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Assign your herbivorous animals to areas with lots of grass. They'll eat the grass and spare you the need to feed them.

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If someone has a serious infection in a limb, you can remove the limb to save their life.

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Sloshing through water makes people unhappy. Build a bridge when you can.

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Luciferium can heal scars - even those on the eye or brain. It is, however, a permanent commitment.

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Work and movement speed are affected by lighting. Everything is slower in the dark.

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Deep underground caverns have a naturally stable temperature, even if it's very hot or cold outside.

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Mountain bases are easy to defend. The downside is that people go crazy spending too long underground. And giant insects.

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Prisoners will join much quicker and attempt fewer breakouts when they're in a good mood.

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You can have multiple researchers working simultaneously at multiple research tables.

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Geysers heat up rooms if enclosed. This can be dangerous, or useful.

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Explosions extinguish fires in their blast radius. This makes artillery shells useful for stopping fires when there is no other choice.

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Even serious setbacks don't mean the game has to end. Try playing out a lost battle - often the best stories come from the darkest situations.

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Clean labs with sterile tile give research speed bonuses.

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You can change storyteller and difficulty at any time through the options menu.

 
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Royalty

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Some royal titles allow the holder to call for military aid. This can save you in a tough moment.

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Higher royal title holders have a special need for authority. They satisfy it by reigning from a throne.

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Nobles from the Empire will demand all the privileges of their title. Your own titled colonists will be more flexible, unless they are greedy or jealous.

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Power armor, cataphract armor and psyfocus apparel will satisfy the apparel requirements of royal titles.

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If a royal title holder dies, their title goes to their chosen heir.

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You can change the heir of a royal title holder through the comms console. However, this requires completing a ritual.

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The Empire bestows a free psychic amplifier upon anyone who earns the title required to use it.

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You can upgrade and downgrade an installed psychic amplifier through surgery.

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The Empire restricts usage of certain implants to those with specific royal titles. Using them illegally may lead to diplomatic consequences with the Empire.

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The psychic silencer implant masks psychic signatures, preventing authorities from detecting illegal psychic powers.

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Installing a new level of psychic amplifier grants knowledge of one psycast.

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Psycasts can give you significant advantage in combat.

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Performing a psycast on an ally will harm faction relations - but only if the psycast has negative effects.

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The invisibility psycast's effect doesn't wear off when you attack.

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Going over your psychic entropy limit can save you in a desperate situation - but the health risks are severe.

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Creatures with higher psychic sensitivity are affected more by psycasts.

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Fitting your psycasters with psyfocus gear will increase their psychic entropy limit and regeneration rate.

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When fighting a mech cluster, try shooting their power cells. They explode, dealing heavy damage to surrounding creatures and structures.

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Some mech clusters remain dormant until disturbed. Use that time to prepare your attack.

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The Imperial royal tribute collector arrives twice per year, and accepts prisoners and gold in exchange for royal favor.

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You can safely walk right past a dormant mech cluster, as long as you don't attack it or trigger a proximity activator.


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